
Save and quit now works in the first run
Soulwell amount of monster in endless fixed
Damage over time not displayed correctly in quality upgrades
You reroll on constellation you have first
The wording "Quit" in menu is now replaced by the translation "Back"
Added the damage meter that you can toggle in the settings menu
The total amount of damage dealt by skills will most likely replace the current damage meter once you finish a round
If you feel something should be prioritized, feel free to share what you think!
PS: If you encounter any issue, feel free to leave us a message on Steam or on Discord!