Tome of Talis: A Dice Conquest Game Demo · published · build 25241022

Major Additions
The game is now beatable, including an ending and a climactic final boss!
Tons of new art has been added all over the game, making enemies look more menacing, and pages more beautiful!
It still has a few kinks, but Controller Support is close to finally being supported!
Improvements
The travel page now lets you view your dice!
Dice menus now animate off the page instead of awkwardly disappearing!
When you select a dice to deploy, it now has a visual indicator!
Balance Changes
Dice no longer have semi-random prices in the shop, to prevent confusion.
Dice that have been affected by a spell no longer are considered as initially deployed, meaning they can't be rearranged for free.
Fixes
Fixed a very nasty bug where replays removed dice special abilities.
Fixed a bug where wild strikes were erroring out.
Fixed a bug where the Commander being targeted effect wouldn't disappear after a battle
Fixed a soft lock that was occurring during replays.
Music now starts a lot quieter for your first time playing
Fixed a bug where placing dice didn't update certain ui elements.
Swapping initially deployed dice around now plays a sound effect.
Fixed a bug causing battle text to not appear
If an enemy talks to you at the start of combat, it is now shown in the text bubble.
Fixed a bug where enemy spells had button use hints.
Fixed a bug where scorches were rendering on top of other effects.
Fixed a bug causing some dice to use their old balance
Fixed an error relating to dice dying and being simultaneously selected.