
Cut it a little close.. amateur not-a-dev and all that... didnt leave a ton of time for my build review, and made my release date by 3 days... but we got there!
Game is all running well, and im really looking forward to sharing it. I dont really have a lot in the way of updates, I cant find anymore bugs.... but if you spot any please panic, yell, and throw things, and I will fix any issues straight away.
In terms of updates... next on the cards for me is the Android release. This game was always intended to be a mobile game, but I found the PC version wasnt too much of a jump, and easier for my testing, cause my lazy ass didnt have to reach for my phone.
Everything will be cross platform, so hopefully we see a good influx of players joining the fun once I fumble my way through the play store gauntlet.. it'll get there though.
thats about all i have for today, just a bit of a celebration that this thing is actually going live... who woulda thunk it.