
-Adjusting a bug or Saphir could use certain techniques when the game was paused
-Change of the material of the crystal monster to make it prettier and also for optimization
-Optimization of a few textures
-Adjustment of a more or less recent problem where Guynelk’s hair (not the highlights) or the main villain in the game could appear when there was fog or a light that created fog or volumetric effects
-Optimization of particles