UKNON Jones & Guynelk 2 · published · build 25092325

-Collision optimization in the open world only
-Texture optimization in the open world only
-Adding a missing collision of ladders, tables, and chairs in open world homes
-Opening the doors in the mill in the open world so that we can go inside
-Arrangement of a material in houses in the open world
-Improving the quality of the terrain from the past and the future to avoid bugs
-Adjusting a bug or the settings of the future terrain did not change depending on whether the player was playing in multiplayer or in lower quality
-Adjusting a more or less recent bug, or certain skin effects like the gel wouldn’t come out
-To sprint with Guynelk, the player no longer has to leave the button pressed. It hurt the fingers, especially on the controller, because of the position of the button.
-The DLSS can now be deactivated in cinematics. The change does not work, however, for example, with enemy ultimes, ragdoll attacks, or certain miscellaneous animations.