Hotfix
1. Fixed sound behavior in the garage.
2. Added a new personal mechanic level panel.
3. Reworked and rebalanced garage upgrades related to security.
4. Added a hotkey for quickly returning from the garage (F6).
5. Adjusted the tutorial related to the secretary, access to contracts, and mechanic levels.
6. Moved notification windows slightly higher for better visibility.
7. Added new tutorial steps.
8. Adjusted text and added missing localization.
9. Reworked the logic for notification windows and how many can be shown on screen. Opening and closing the “Room Requirements” / “Employee List” windows will now result in a different number of visible notifications.
10. Fixed the boss animation — after placing the desk, the character will now immediately sit down even if the game is paused.
11. Fixed employee animations during construction — when moving a desk, the employee will no longer remain stuck in a seated position without moving.
12. Optimized the construction system when a large number of placed objects and active zones are present.
13. Reduced the rate at which employees lose food and toilet needs.
14. Reworked employee needs systems, action queue logic, and the behavior related to repeated resignations caused by low mood.
15. Reworked the Top 100 system — fixed its logic, recalculation behavior, and added further optimization.
16. Fixed comfort zone behavior when placing objects on floors, walls, and on top of other objects.
17. Made several minor tweaks and fixes that do not affect gameplay.