
Hi everyone!
Today’s update is short and to the point. A lot of work was done again, even if the number of changes may make it look like there isn’t much.
The worker comfort system has been added.
The main mechanic of the system is that, in order to maintain and restore the new stat — a decorative item must be placed near the worker. The effect radius is the same for all decorative items.
A button was also added — in the shop panel — allowing you to display the effect radiuses of all placed decorative items at once for more convenient building and object placement.
The mood stat related to comfort decreases much more slowly than the other stats.
I simplified my original idea a little. If you have any ideas on how to improve this system or suggestions for additional functionality, I’ll be happy to read them!
I also fixed several bugs, updated the tutorial for the new feature, and corrected a few older tutorial steps.
Tomorrow, I plan to finish the mechanic’s personal level window, as well as redistribute the upgrades between the garage and the mechanic.
The notification window is already in development and is next on the list for the coming days. After that, work will begin on the foremen’s “personal files” and their progression system.
I may also be able to implement a few smaller ideas tomorrow.
Thank you for following the game’s development and continuing to support the project! ❤️
I fix. I read. I work! 🦝🔧