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DELVERS: Dragon's HoardEventsDELVERS 2.9.0 — The Mythic Forge
Game update

DELVERS 2.9.0 — The Mythic Forge

DELVERS: Dragon's Hoard · published 26 Aug 2026, 18:41 UTC

All eventsPlayers around this dateRead on Steam

Five days ago a player told us the truth: coming home to thirty legendaries isn't a hoard, it's homework. This patch is the answer — the item economy rebuilt from the ground down, and at the end of it, a forge. Come argue about builds: https://discord.gg/4vtUcQYTD

Fewer, better

  • Half the clutter. Trash foes drop far less. Bosses and apexes drop exactly what they always did — loot now concentrates on the kills that meant something.
  • Every boss pays. A boss's first drop is now always rare or better. No more empty-handed victories.
  • What drops is worth reading. With fewer pieces falling, each one rolls better on average — and THE SPOILS folds plain pieces into a single line, so the review shows only what deserves a look.
  • Legendaries mean it again. One roughly every three-quarters of an hour of deep farming — usually one someone marching can wear, usually one you've never owned. When one lands, camp says its name.
  • First finds get their due. A gilded NEW tag marks every base and rarity your tale has never seen.

THE MYTHIC FORGE

  • The anvil stands at camp. Feed it five legendaries and it strikes a MYTHIC — a rarity beyond gold, forge-made and forge-only. It keeps the best fed piece's soul and power, rolls four strong stats on top, and adds one power from a table of twelve that exists nowhere else.
  • THE TWELVE. A drake pup that flies with the company. The dead rising to fight for you. A party that refuses to fall, once every run. A vigor bar doubled. Damage that grows with the collection you wear. Each mythic is named for its power — collect all twelve plaques in THE REGISTRY.
  • Mythics are forever. They never auto-equip, never auto-sell, and the game will refuse to sell one even if you ask. Feeding a legendary to the forge re-arms its drop — the anvil never eats a chase.
  • Dry runs still burn. A boss-clearing run at your highest tier that pays no legendary banks a CINDER. Ten Cinders stand in for a legendary at the forge, up to two of the five. Droughts are progress now.

The era's one great gift

  • The guaranteed capstone legendary now comes once per era, at your frontier tier — the reward for climbing back, not a ladder to farm by breaking camp on repeat.

Also in the pack

  • THE STASH holds 192 now, in three pages — farm without fear. When it does fill, the least piece is sold and a legendary is never touched.
  • The stash door and the sheet read cleaner; the carousel lost its double-printed name.
More from DELVERS: Dragon's Hoard

Other announcements

All events
DELVERS: Dragon's HoarGame update4 Sep 2026DELVERS 2.11.0 — One Damage LineThe day the forge fix went live, the player who caught it came back with three more and confirmed the forge works. This patch is those three, plus three older asks of his. Come tell us what's still wrong: Gear reads honestly · Flat damage was wildly overtuned. A rare with "+21 damage" out-hit a mythic eleven times over, because the number was written as if your delvers hit for 50 and they hit f…DELVERS: Dragon's HoarGame update2 Sep 2026DELVERS 2.10.0 — The Anvil AnswersA bug-fix patch. The forge shipped broken and a player caught it; this fixes that and the rest of what he found. Come tell us what's still wrong: · The forge works. Clicking inside the dialog no longer closes it and drops your fuel. The first piece you feed is THE ANCHOR and sets the mythic's base, power and slot. Fed pieces stay in the grid, greyed, and a dark FORGE button now says why. · Stat…DELVERS: Dragon's HoarGame update22 Aug 2026DELVERS 2.8.0 — Gold Belongs to LegendsThe list keeps coming and the camp keeps listening — this whole patch is round two of SacredTie's feedback, hours after round one shipped. Come add your voice: Gold belongs to legends · The rarity ladder is now grey → blue → purple → gold. Magic gear wears blue, rare wears purple, and legendary keeps gold — alone. No more squinting at two golden borders wondering which one matters. Locks mean i…