
Migrated to a real Guideline Super Rotation System (SRS) wall-kick table — rotation and wall-kick behavior is now consistent with standard modern Tetris games (previously all pieces shared one uniform, non-standard kick list).
Added an "Arika SRS I-Kicks" toggle (Options → Gameplay) for players who prefer the classic TGM-style symmetric I-piece kicks over Guideline's.
Pentomino and tromino rotation reworked to turn around a fixed pivot box instead of re-fitting a shrinking bounding box each turn, fixing inconsistent kicks on non-standard pieces.
Multiplier relics (Underdog, Scavenger, Russian Roulette, etc.) now combine additively instead of multiplying together — stacking three ×2 relics now gives ×4 instead of ×8.
Quite a Combo's streak bonus is now capped at ×5, preventing runaway damage from long clear streaks.
Miser's bonus damage capped at +10 (was uncapped).
Less is Better no longer doubles damage — it's a pure tromino-spawn-rate relic now.
Six relics moved from Tier 2 to Tier 1: Living on the Edge, Bullet Time, Deflect, Overkill, Executioner, Insider Trading.
Fixed a controller bug where a single Hard Drop press could also hard-drop the *next* piece. Some controllers/setups (e.g. Steam Input layering a virtual controller over the physical one) report one physical button press as two separate inputs; every controller action now ignores a repeat of the same button within a short window so it can no longer double-fire.
Precision event will no longer hand you an unplaceable S or Z piece — it now waits until a non-O piece has actually been placed before S/Z pieces are allowed to appear.
Fixed being able to Hold a piece that's already resting on the stack (mid lock-delay), which would silently swap out your next piece instead of the one you meant to hold.
Battle-only curses from The Shrine no longer wear off after a single line clear or enemy attack — they now correctly last the whole fight.
Fixed the lock-delay timer having no minimum floor at high fall speeds, leaving too little time to adjust a piece before it locked.
Fixed the Undead Executioner boss turning invisible under certain conditions.
Fixed relic tooltip icons overlapping the description text at large font sizes.
Fixed the Victory screen's difficulty-unlock banner text overlapping at large font sizes.
Fixed clipped checkbox/link text on the Arika SRS option at large font sizes.
Fixed missing controller/keyboard focus highlights on some Options screen controls.
Slowed down text auto-scroll speed on gem/relic tooltips for readability.
Relic tooltips on the Map screen are now controller/keyboard navigable.
Map screen navigation between the node map, gem bag, and relic bar reworked for smoother controller/keyboard flow.
You can now navigate back to a previously-visited shop or gem vendor from the Map screen instead of it becoming permanently unreachable.
5 new unlockable cosmetic color schemes — Monochrome Green, Amber Terminal, Classic Arcade, Neon Arcade, Synthwave Sunset — via a new "Colorist" upgrade chain.
Custom color palettes now apply to pentomino and tromino pieces, not just standard tetrominoes.