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1.21.5 beta · Pixel Composer · SteamPeaks
Pixel Composer
›
Events
›
1.21.5 beta
In-game event
1.21.5 beta
Pixel Composer
· published
3 months ago
· build
23840967
All events
Players around this date
Read on Steam
Interface
Add custom interface for group.
Add "View Context" control for selecting whether to show all animations or only in the current context (group).
Increase dopesheet header size.
Visibility button now react to connection status.
Widget now highlighted when current frame contains keyframe.
Dropping value to another value now create expression.
Add subpalette selector (auto grouped colors of the similar hue).
Add button to enter group.
Add number incremental buttons.
Searching hotkey now done for all category.
Add custom sprites loading instead of using node output.
Add more quick anim (Shift + Q) presets.
Default Theme icons are now brighter.
Preference json now prettified.
Node
New Draw Gradient Path node.
New Blend Normal node.
New Adjust Normal node.
New Pixel Track node.
New Path Join node.
New MK Flake.
New MK Tree > Bush node.
New FLIP > Fill node.
Add Equal/ Unequal blend modes.
Add path input.
Add Triangle shape.
Add Multiply Alpha option.
Weight editor now won't reset weight on click.
Add weight output.
Add separate snap control for anchor point and control points.
Add dynamic input dummy junction.
Add built-in sampling.
Add custom curve shape.
Add fixed pitch mode.
Add wave option.
Add weight to width range control.
Add weight to width effect curve.
Add BG Surface.
Add texture properties.
Line cap property now separate between start and end cap.
[3D Projectors] Now default to 2D view with the ability to switch to 3D view.
Tiling option now separate X and Y axis.
Add relative unit for target dimension.
Add option to round position when drawing.
Add option to force solid color output.
1x1 scale no-surface particle now render as a single pixel.
Add attenuation, banding property to match 2d light node.
[2D Extrude] Add option to not draw original surface.
Add global position and rotation properties.
Font value now default to the first font in the font folder.
Font box will highlighted when no font selected.
Add option to normalize gradient height.
Add texture input.
Add middle position.
Add Gradient overflow control.
Add greyscale, level properties.
Add path position shift, path follow speed curve.
Add invert option.
Add option to disable radius brightness scaling.
Add gradient angle offset property.
Add external force point position, radius property.
Now keep original color.
Add smooth render setting, kernel shapes properties.
Add randomness control.
Add oversample settings.
[3D Camera] Add Alpha threshold.
Add cleanedge interpolation.
Add render step control.
Add line thickness control.
Adjust FLIP ratio curve.
Add support for atlas input.
Add button for trimming palette.
Rename "Amount" to "Size".
Add level control.
Comb tool now scale with tool speed.
Pressing Shift in Comb tool will toggle fixed angle mode.
Change position to area value.
Add endpoint swinging.
Add cable texture.
Bugs
Fix crash when loading older project with addon data.
Fix curve data always unzip on start.
Fix loading older project use relative unit for pixel values.
Fix path validator not working.
Fix meta triggers not connecting on load.
Fix fps not drop when un-focus the window.
Fix error when using vertical mode.
Fix error when hovering on update triggers.
Fix related node sometime not connected to origin junction.
Fix "Default Override" tag appear too often.
Fix connected un-animable value does not display connection status.
Fix Locked 3D view can still be switch to 2D view.
Fix view shader stuck at inherited.
Fix view shader not working with tile.
Fix refresh not working.
Fix crash when loading non-file gradient data.
Fix selecting item while searching returns incorrect value.
Fix 1px mode line disappear.
Fix loading cached video not stopping.
Fix top surface not remove voxel.
Node will now output to transparent bg when no surface is connected.
Fix 'sample' render types not work for some grass types.
Fix base color not apply to line shape.
Fix heightmap output not react to opacity property.
[3D Obj] Fix error when importing model with no normal data.
[3D Obj] Now default to X-ZY axis.
Fix error when using non-8bit RGBA background with no solid input.
Fix node does not process surface array.
Adding palette color now use current color instead of black.
Fix incorrect Y axis mapping.
Fix linear external force apply in the opposite direction.
Fix seed value does not work.
Fix error when modifying baked strand.
More from Pixel Composer
Other announcements
All events
Pixel Composer
Game update
31 Aug 2026
1.21.9.2 patch
Fix crash on initial launch on Steam. Interface · Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes). · Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.). · Add preference option to disable loading graph, preview panel settings. · Panning, zooming with middle click now works…
In-game event
25 Aug 2026
1.21.9 beta
MacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…
In-game event
27 Jul 2026
1.21.8 beta
Linux build now comes Linux libraries and downloader. · Due to license, FFmpeg will now not be included in the software . A popup will appear with download link to download the required binary. Interface · Multiple nodes selection can now be moved. · Add marker color and tooltip. · Add animation analyze tool for checking subpixel offset. · Add percentage sample color format. · Add node position…