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The Last Errant DemoEventsDemo Update - Patch 0.1
Game update

Demo Update - Patch 0.1

The Last Errant Demo · published 29 Apr 2026, 08:22 UTC

All eventsPlayers around this dateRead on Steam

Hello Errant!
It’s been almost a month since the demo launcher, thank you so much for playing and for all your feedback!

You’ve probably seen quite a few updates already (often based directly on your feedback), but I didn’t have time to put together a proper patch note. So here’s a recap of all the changes from the past month (I’ll try to do this more regularly going forward).

New Features

  • A Leaderboard with rankings based on score (score breakdown available on Discord) or time for speedrunners

  • A new event: "Forked Path"

  • A map button always accessible, regardless of the current scene

  • Enemy info: you can now see Errant’s thresholds and number of summons

Reworks / Improvements

  • Map generation reworked for more consistency in event representation and positioning (while keeping randomness), and fewer dead ends

  • Tutorial is now more guided and less dense

  • Counterattack now triggers on every attacking enemy (even if their attack doesn’t connect), but no longer scales with Might

  • Corrupted Areas are now more visible

Bug Fixes

The following bugs have been fixed:

  • Enemy intents: values were not always correct

  • Enemy intents: AoE zones were updating too early

  • Enemy intents: projectiles displayed incorrectly when enemy size ≥ 2

  • Enemy – DoubleFace: could sometimes skip a turn; added visual updates to its status and card values to better understand its invulnerability

  • Save system: multiple fixes for reload issues where incorrect data was loaded

  • Status effects: some stacking statuses only worked on the first turn

  • Status effects: temporary statuses were not resetting properly

  • Cards: some additional effects only worked on the first turn (e.g. Refund Strike only restored energy on first use)

  • Level-up panel: bonus distribution was not resetting between runs

  • Relics: several interaction fixes (e.g. Crackling Trinket removing Phantom Cloak)

  • Fixed issues when enemies died during their own turn (e.g. impaling themselves on the player), causing effects like Soulcore Relic not to grant energy

  • Combat history display (left panel): some relic effects were incorrectly stacking across runs (e.g. Soothing Chalice)

  • Post-combat tokens were not updating correctly and carried over to subsequent fights

  • Fixed cases where empty tiles blocked movement (as if an enemy was present)

  • Relic – Madman’s Vow: did not apply the -2 Guard

  • Relic – Rooted Greaves: did not double movement after receiving a movement debuff

  • Shop: could offer the exact same cards (including evolve level) as the player already had

  • Boss fight sometimes failed to start

  • Chaos/Order Room could trigger a game over when unlocked

And a ton of bug fixes, typo corrections, UI improvements, and various weird interaction issues I honestly lost track of.Once again, thank you so much for your support and involvement, it helps and motivates me a lot!
Good luck climbing the leaderboard!

More from The Last Errant Demo

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The Last Errant DemoGame update26 Jun 2026Demo Update - Patch 0.5Hello Errants! And a warm welcome to all the new players who discovered the game during Steam Next Fest! As usual, this update brings a handful of bug fixes, but also a complete rework of the combat history log. Besides being the source of a few bugs, the previous version wasn't the most useful in combat. I've also added a small visual indicator to make it easier to spot Corrupted and Purified…The Last Errant DemoGame update11 Jun 2026Demo Update - Patch 0.4Hello Errants! No new content in this patch, but we've fixed a lot of bugs. With Steam Next Fest around the corner, our priority is to make sure the game is as stable as possible! Bug Fixes The following issues have been fixed: · Keyword : " Temporary " has been renamed to " Ephemeral " to avoid text conflicts. · Tooltip : " Quest " has been replaced by " Camp " , which now grants starting boon…The Last Errant DemoGame update2 Jun 2026Demo Update - Patch 0.3Hello Errant! This patch is mainly focused on bug fixes and quality-of-life improvements. While there are no major gameplay additions this time, several long-standing issues have been addressed, and a few new tools have been added to improve the overall experience. New Features · Combat Animation Speed: Added an option to adjust enemy animation speed during combat. · Collection Page: Added a ne…