Dark Workshop Simulator Demo · published

The demo has had two weeks of heavy work. The shop is prettier, meaner, and considerably more opinionated about how you run it.
Customers can turn on you. Most browse politely. Some sweep your stock onto the floor and take a swing at the furniture. Keep the hammer handy, or put a Guard on the payroll.
Your furniture breaks. Shelves and racks take real damage now, and somebody has to repair them.
Filth pays. A spotless shop unsettles the clientele. Let the place rot a little, and they will thank you for the atmosphere.
Prices have consequences. Customers judge every item on the shelf and quietly buy fewer when you get greedy, instead of simply walking out.
Haggling at the counter. Hold firm and find out whether they cave, counter, or leave. Your zombie cashier never blinks.
Every screen rebuilt on new art, and the Grimoire is now a sprawling web of 54 skills.
Plus a long list of fixes to queues, thieves, saves, and audio.
Full notes on the website. Come tell us how it goes on Discord.