
Fixed a bug where you couldn't target items if they were on same tile as a shadow (which I really only use to represent a bridge on a map that is supposed to be upstairs from current map). Also added new Culian baddies/henchmen for Ch.6 and I'll put a new Ch.6 alpha on the Patreon in a few minutes.
Patreon: www.patreon.com/c/lcsoftware
Gotta start the day job again tomorrow, but new patch next weekend.
Complete list of changes:
-Setting "selSizeX" or "selSizeY" to -1 will now disable cursor selection.
-Fixed bug where floor shadows would prevent cursor from targeting other objects on same tile.
-New Culian units for Ch.6: Culian Warrior, Culian Warden, Culian Druid (also contracts).
-New Ch.6 Alpha on Patreon: www.patreon.com/c/lcsoftware.
-Added some new dialogue for Ch.6 (coming this summer).