
Patch 16 is now live. Find full patch notes below. Thank you for your continued support and feedback for The Relic: First Guardian.
UI & UX
- Event Log Visibility Improvements (Inventory > Event)
Changed completed log text color from dark to bright for better readability.
Increased font size (14pt → 16pt).
- Control Guide Layout & Display Improvements (Xbox / PC / PS)
Updated PC Control Guide images (removed unnecessary keys and shifted the main image to the right to secure space for left-aligned text).
Adjusted icon alignments to be justified to both edges.
Updated control guide font color from dark to bright.
- Location Name Display Fixes
Fixed an issue where the location name shown under Field Pages in the inventory did not match the actual acquisition location after obtaining a Field Page in 'The Cavern of the Unreleased'.
Fixed an issue where the encampment near Hillsbrad Castle was displaying an incorrect location name on the map.
- Map Layer Priority Adjustment
Adjusted map UI layer hierarchy so quest markers are rendered above town icons.
- Other UI Bug Fixes
Fixed a visual bug where the boss HP bar intermittently appeared to refill upon boss death.
Fixed an issue where UI windows overlapped when pressing dialogue, inventory, and map shortcuts simultaneously while casting skills.
Sound & Audio
- BGM & Audio Sequence Improvements
Updated BGM to play seamlessly through the large-scale battle phase up to the entrance of Zena's boss room.
- Voice & Sound Effects Added / Updated
Updated and added boss voice lines for the Taylor boss fight.
Added missing audio for the following events, combat encounters, and cutscenes: Garotte, Brunok, Tomb of Nameless Grief, Swamp of the Sunken.
- Volume Balancing Normalized voiceover volume for Drewger's narration. Level Design & Navigation
- Added Crossroads Gate & Navigation Improvements at Hillsbrad Castle
Added a crossroads gate in front of the Hillsbrad Castle entrance to guide players toward each area (Hillsbrad Castle, Agnes, Zena, and Koren).
Placed a barrier in front of Hillsbrad Castle to streamline event progression; the barrier now unlocks automatically upon defeating Lena.
- Area Access & Boss Wall Adjustments
Updated the entrance gate to Valdemar Realm to open automatically after dialogue with Malcolm and Herson without requiring additional interaction.
Fixed an issue where the boss wall toward the swamp area lowered during large-scale battles; it now remains raised.
- Spawn Point Adjustments
Moved spawn locations for Solona and Black Mire closer to their respective boss room entrances. Combat & System Bug Fixes
- Boss Fight Fixes
Fixed an issue in the Harlan encounter where hits 2–5 of Volgar's Skill04 were incorrectly set as unblockable.
Fixed an issue in the Nakra boss fight where summoned minions did not despawn upon player death or boss defeat.
- Character & Projectile Fixes
Fixed an issue where the guard animation persisted abnormally when respawning after dying in a guard state or interacting with a spawn point.
Fixed an issue where projectiles from 'The Unreturning' failed to explode upon impacting the ground.
Fixed an issue where players could take damage and die while interacting with certain objects.