
Patch 15 is now live. Find full patch notes below. Thank you for the continued feedback & support for The Relic: First Guardian.
1. Audio & Visual Enhancements
The Grave of the Nameless Sorrow: Enhanced sound effects and environmental objects.
Garrot, the Executioner of the Black Day: Added sound effects for the boss encounter.
Audio Loop Fixes: Fixed an issue where ambient audio played infinitely during certain events.
Affected events: The Unquenched Lantern, The Answer Already Chosen, Selvarn the Gilded Wretch, The Scorched Harvest, Where Dawn Sleeps, Traces of Darkness, The Guardian of Edens
Volume Adjustments: Normalized audio levels for The Day Silence Was Chosen and The Guardian of Edens.
Controls Reverted: Reverted gamepad and keyboard input settings to the previous stable state to resolve input issues.
Guard Stance Fix: Fixed an issue where players would revive in a guard stance if killed while guarding.
Harlan Boss Encounter: Fixed an issue where fallen wave monsters during the Harlan boss fight could remain floating in mid-air and stop attacking.
3. UI & Items
Map Marker Visibility: Fixed map layering so quest markers are now prioritized and clearly visible over village icons.
Starting Items: Removed the 2 Sealing Stones previously provided at the start of a new game.
4. Quests & NPCs
Cleaver Event Fix: Fixed an issue where being hit during dialogue with the jailed NPC prevented restarting the conversation.
Lena Boss Spawn Fix: Fixed an issue where Lena would sometimes fail to appear in certain save files.
Note: If Lena does not appear on your existing save file, enter Lena's boss room, travel to Veil's boss room, and then return to reset the spawn.
Shadow of the Deep Forest (Rentir) Event: Fixed the soldier NPC marker to display their exact location on the map.
Vermion Dungeon Waterfall: Fixed an issue where dying in the water near the waterfall caused the character model to float unnaturally on top of the water.