
Hey everyone! There has been a TON of work completed over the last week, and I’m super excited to share it with you. New Features:
Almost all UI elements have been changed.
New UI Color system added.
Updated various UI Images.
Laser Turret Upgrades finished.
Pirates Spawning now appears in the Message area.
Changes to the Nebula system.
Created a Bootstrap System for Dev and Player Preferences.
Created several Player Preferences controllers for camera settings.
Added ability to change Citizen Spawn Rate via Dev settings.
Added Player Options to the Main Scene.
Current Music Track is now highlighted.
Created Inspire Workers Emperor Power.
Colonizing now works fully!
Bug Fixes:
Can no longer select Satellites or Ships when the game is paused.
Dev options and Player options correctly load previous settings.
Resources on Satellites are displayed correctly.
Tons of fixes for the Bootstrapper.
Several Loading issues with Resources were fixed.
Farms can be saved more than once.
Bootstrapper resets upon New Game and Load Game.
Music Tracks are pre-loaded. Prevents jittering when changing songs.
Selection Box wont be drawn when hovering over UI.
Satellite Capacity is loaded before resources. Prevents missing resources when loading.
Employing/Unemploying Transporters should not cause issues.
Transporters will not refuel if the Hangar is out of Energy.
Balancing:
Satellites add less to Total Devotion.
Lots of Happiness Statuses got reduced Devotion gains