
Features:
• Can now select Music Tracks.
• Music Player plays tracks randomly
• Pirates now target the Player based on the Strength of the Player.
• Pirates flee if out of ammo.
• Pirates can heal at their bases.
• Can burn Carbon for Energy
• Several Satellites have their Upgrade System fleshed out.
• Upgrade System can now Upgrade Weapon Systems.
• Weapons Cooldown Manager created.
• Added a Bootstrapping function. Allows Builds to function properly.
• Lots of GUI updates and additions.
• Tons of balancing
Bugs Fixes:
• Burn Carbon pulls the correct resources
• Transporters Unemploy correctly
• Total Energy can’t drop below 0 anymore
• Can now get into Galactic View when the Game Speed is set high.
• Pirate Bases now remove null references to Battles
• Several Save System fixes with loading Resources.