v1.0.7 Planet Killer Patch notes:
New Features and changes:
Added an input mapping feature. (Opened by clicking the Controls button on the main menu)
Added new passive perk: Shield booster, slightly weaker than the hull % perk.
New starting weapons: To further give ships identity different types of ships start with unique starting weapons.
Game Balance:
Rebalanced the deadly planet lasers that unfairly one shot the player at certain points of a run.
Bug Fixes:
Fixed a rare crash when slotting in weapons late game.
Fixed a bug where windowed mode did not work properly.
Fixed a bug where actives that increased hull and shields could cause it to appear as if you have 1 hull in the loadout screen.
Fixed a bug where enemy ship max size was improperly capped.
Attempted to fix MacOS specific mouse cursor issue.