
Hey guys!
So it's been a while since my last update, a lot has been going on in my life in recent weeks. But I am making an effort to slowly get back to working on the game, as much as possible.Specifically, I am planning some essential new quality-of-life additions, as well as a whole host of new planned content, such as:
New maps
New weapons
More gameplay systems and mechanics
And more!
So stay tuned!
Fixed:(Capturable object = flag or gem)
Capturable object countdown not syncing properly for remote players
When player dies while holding capturable object, said object would disappear from the game for non-host players
Fixed race-condition bug where sometimes player spawn incorrectly, and can't aim up/down