
No longer loads the tower at the end of run screen unless there is still stuff to unlock. This should hopefully speed up the "end of run" process somewhat.
"Shifty" boss was misaligned, now fixed.
"Lunch Box" Crate stated an incorrect (old) condition for unlocking. It unlocks when you forge 15 times in with a single manual drop. (Extra drops, such as Flower Girl's ability or generated via your items, do not reset the counter)
Of course, I will continue to improve the game. I'm keeping an eye very closely on any feedback, please let me know in the discussion boards or in the game's discord if you run into any issues and I will prioritize them.