Food Processing Simulator · published · build 24797256
Hi everyone, 😄
Thank you very much for all the feedback, reports, and suggestions you have continued to share with us.
This update focuses on improving factory management comfort, especially through the Machine Management panel, while also adding more control to Box Packer Machine pickup behavior and fixing several Box-related visual issues.
We have also improved keyboard prompt support for players using non-QWERTY keyboard layouts, such as AZERTY.
With that in mind, here is what is included in this update.
The Machine Management panel now includes a new Lv. filter.
This allows players to filter machines based on machine level, making it easier to find machines that may need attention or upgrades.
The level filter can be used together with other Machine Management tools, including:
Machine name search
Machine category tabs
Factory area filter
This means players can narrow down the machine list more specifically when managing larger factories.
Bulk actions such as Power All and Upgrade All will also follow the currently visible machines based on the active filters.
For example, if a specific level filter is active, bulk actions will only apply to the machines currently shown in the filtered list.
If the selected level is no longer available, such as when all machines at that level have been upgraded, the filter will automatically return to All.
The Machine Management panel has also received a performance improvement.
Previously, the game could briefly stutter when placing the Machine Management machine, cancelling placement, or opening the panel for the first time.
This happened because many machine cards could be prepared at the same time.
The panel now prepares machine cards more gradually, helping reduce the stutter when using or opening Machine Management, especially in factories with many machines.
The Box Packer Machine pickup amount setting has been improved.
This setting now uses a checkbox to control whether the pickup amount rule is active.
When the checkbox is enabled, players can adjust the pickup amount and choose the number they want.
When the checkbox is disabled, employees will return to the previous behavior and wait until the Box is full before picking it up.
The number that was already set will not be removed when the setting is disabled, so players can enable it again later without setting the amount from the beginning.
This continues the Box pickup control update from the previous version, while giving players a clearer way to turn the rule on or off for each Box Packer Machine.
The Box Packer Machine pickup amount now adjusts more properly when the selected Box size is changed.
Previously, the pickup amount could remain at the old number even after switching to a different Box size.
Now, the amount will adjust proportionally based on the new Box capacity.
For example:
Small Box capacity: 6
Medium Box capacity: 24
Large Box capacity: 48
If the pickup amount is set to 12 on a Medium Box, changing to a Large Box will adjust it to 24. Changing to a Small Box will adjust it to 3.
This helps keep the pickup behavior closer to the intended percentage when switching between Box sizes.
Fixed an issue where keyboard prompts could show keys based on a standard QWERTY layout, even when the player was using another keyboard layout.
Keyboard prompts should now better follow the player’s active keyboard layout during UI interaction and overlay information.
For example, players using an AZERTY layout should now see prompts that better match their keyboard, such as ZQSD instead of WASD where applicable.
This also improves support for other non-QWERTY keyboard layouts.
Please note that this applies to key prompts shown during UI interaction and overlay information. The in-game virtual keyboard display still uses the standard QWERTY layout.
Fixed an issue where Boxes could appear without labels after moving racks, Supply Areas, or machines that contained many Boxes.
The Box label should now appear correctly as soon as placement is confirmed.
This should make Boxes easier to identify immediately after moving storage areas or machines in larger factories.
Fixed an issue where Boxes could remain hanging above a stack when multiple employees were working around the same drop-off area.
Box stacks should now update more consistently when employees take Boxes from the same area.
This should help prevent floating or hanging Boxes from remaining above the stack after employee pickup activity.
Thank you again for your continued support, reports, and feedback.
We will continue reviewing your reports and suggestions while improving factory management, Box handling, and overall gameplay comfort in future updates.
If you encounter any issues or unexpected behavior, please report them through the in-game Bug Report Menu and/or the Steam Discussions so we can investigate further.
See you in the next update! 🥗🚚