New "Dynamic Operations". Infinite Random Mission types generated in locations on the map. They are available for a limited time before being refreshed with a new mission in a new location. Completing them yields rewards such as Field Manuals & Supplies. More mission types will be added in future updates! Current mission types:
Target Assassinate
If you have any feedback with how Operations are handled let me know! (Eg should large outposts be auto-captured?)
New rifle G3; Available to both MPLA & UNITA
New smg UZI; Available to UNITA
New Location: Church
Equipment Upgrades have been expanded to accommodate the Operations; Including Stamina buffs, & higher capacity for ammo.
Field Manuals in Hostile Outposts respawn when it is abandoned.
Slightly increased the size of bush colliders (ai vision blockers)
Riflemen corpses may now contain Pistol/SMG ammo
Added camera sway intensity settings
Increased AI accuracy on Hard difficulty
Disabled Day/Night cycle in the firing range
Godot Engine version updated from 4.6.1 to 4.7.
Modifications to FAL model
Removed the preset Assassination mission & the "Targets" tab in the Journal.
Minor AI Optimisations