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Red Tears: Angola›Events›EA 1.8 - Hunt Squad, Healing Overhaul, NPC Intel & More!
In-game event

EA 1.8 - Hunt Squad, Healing Overhaul, NPC Intel & More!

Red Tears: Angola · published 20 days ago · build 24842877

All eventsPlayers around this dateRead on Steam
  • New "Hunt Squad". Once the Escalation meter is filled, an enemy Hunt Squad will spawn on the map and track the player down. Defeating them yields rewards & resets Escalation to 0. However Dying while they are active will Re-Capture a Friendly Outpost (if available) & also reset Escalation to 0.

  • Healing System Overhauled; only allowing non-medkit Critical heals when in the Red zone. You can also now move around while performing a Critical Heal.

  • Friendly NPCs now have a small chance of holding Intel. You can talk to them to learn it.

  • AI can now run for cover when taking fire.

  • Added Inventory Loss on Death options (None, 1 Random Weapon (default), All Weapons)

  • Weapons can be Inspected by pressing "I"!

  • Added 2 new heal animations (with some prop randomisation!)

  • Medkits (and other craftable items) can now be crafted by highlighting their entry in the inventory.

  • Player now gets a slight speed-boost upon beginning a sprint (if they have stamina).

  • Kevlar Vest protection reduced to 40% from 50%

  • Clouds now move.

  • Added a "Sound Only" option to Hitmarker Interface

  • Added an "FPS Limit" Option.

  • (Hopefully) Reduced rare cases of encounters and the hostage respawn scenario spawning underneath the map.

Also an early peek at the West map :)

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