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Dead Reckoning: The Long DriftEvents0.6.5–0.6.6 — Colonies can grow
Game update

0.6.5–0.6.6 — Colonies can grow

Dead Reckoning: The Long Drift · published 7 Sep 2026, 17:56 UTC

All eventsPlayers around this dateRead on Steam

New features


No new features in these patches.

Bug fixes

Colony

  • Colonies can grow. The ground's birth rate sat below what age and illness take, and every settlement declined however well it was run. A colony with land and full stores now bears children at a settler's rate.
  • The population card itemises each year's births and losses: illness and accident, age, hereditary disease, the ground. COLONIST STATUS shows the same figures under the trajectory.
  • A shelter that goes dark for lack of hands is named on the SHELTER card, with how many works the colony can keep.

Chronicles

  • Delete unwanted Chronicles from the picker after confirming. Cloud synchronization keeps them deleted. Saved voyages and historical records are preserved.
  • Deleting the selected Chronicle returns the next launch to Classic. Entering its share code adds it back.

Text and readouts

  • Ending accounts follow recorded choices more closely. Voyage durations, watch targets and resource descriptions are clearer.
  • English tutorials, interface text and ending passages have been revised. Reviewed translations are included.

Still in flight

  • Persistent colonies, wrecks and archaeological encounters that affect later expeditions remain in development.
  • The new Blender art pass is still in progress.
More from Dead Reckoning: The Long Drift

Other announcements

All events
Community10 Sep 2026What's next — September 2026Two new kinds of world are coming to the survey, the ground is getting a new look, and two writers have joined the colony. New worlds Hycean. A world-sized ocean under a thick hydrogen sky. There is no shore. A colony here lives in sealed habitats hung below the surface, joined by pressure walkways. Eyeball. A world locked to its star, one face always in the light. The only ground that can be l…In-game event6 Sep 20260.6.3–0.6.4 — Chronicles and records0.6.3–0.6.4 — Chronicles and records New features Chronicles · Choose a named Chronicle to keep the same stars between voyages. Read each voyage's file at the station or from its ending screen. Chronicles are available in the full game. Bug fixes Population and resources · Cryo purge now removes actual sleepers and records their deaths. Landing casualties also update the population and death re…In-game event4 Sep 2026v0.6.0 — colony salvage, German text passPromotion of the experimental branch to the main build. Includes everything since 0.5.26. Colony survival: salvage is now signposted Players reported colonies failing on worlds the survey rated green, with food and power in surplus. One run: 66% habitability, nobody left after eight years. Another finished with 368 colonists of 1,000; another with one. Cause: salvage from stripping the landed s…