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MUPPLED Playtest
›
Events
›
0.14.0.1
Game update
0.14.0.1
MUPPLED Playtest
· published
3 months ago
All events
Players around this date
Read on Steam
general:
debug collision colors match gravity
shift:
fixed 5-speed_control_I (leaderboard reset)
fixed 1-overcity softlock (leaderboard reset)
remodeled the house a bit
bugfixes:
spikepuzzle: cant place block on any star for real
shift: fixed online ghosts staying invisible after finishing
shift: inactive ghosts are invisible
shift: fix leaderboard eye button jank
physics: entering god doesn't inherit default acceleration
More from MUPPLED Playtest
Other announcements
All events
MUPPLED Playtest
Game update
28 Aug 2026
0.19.2
custom worlds: - shift frame now has a randomizer button. it makes a frame with a random block, places 1-12 stars randomly in the level, and randomly places the entrance and exit. also randomizes the background, weather, and temperature for good measure. use it for inspiration! shift: - changed 1-forest_watcher to flow a bit better at the start bugfixes: - fixed extra tile misalignment when loa…
MUPPLED Playtest
Game update
28 Aug 2026
0.19.1.1
free edit: its 500x500 now, whats the worst that could happen? world border is now editable removed spawn rect in center of the world bugfixes: - shift editor: fixed carat in text fields - shift editor: text fields should have control over input now - shift editor: fixed rounding error in time display - menu: no more oneways in the space junk - shift: fixed broken background image import - fixe…
MUPPLED Playtest
Game update
27 Aug 2026
0.19.0
general: - massive map refactor that touched a lot of stuff - the map is now made up of 4 layers: backgrounds, solids (includes oneways), gravity, top (stars, spikes, etc) - when erasing blocks, you stick to the layer that you first clicked on. this means you can now easily erase backgrounds behind gravity, etc - colored spikeballs - map edit networking optimization shift: - level format change…