Game update

Update #9

3D Printer Manager · published

I did a bit of a UI overhaul, hope you guys like purple X)Made these changes a while ago, but IRL got kinda busy, sorry for the wait.After this change I think I have one more change to go before implementing achievements, steam saves, fix the Linux build and some other stuff. As per - let me know if there are issues in the discussions. ChangelogNew theme, fonts, etc

Printer status bar layout updated

Progress bars unified to one colour

Catalogue counter hidden once everything is unlocked

Worker hiring moved to the Workers modal

Filament can be bought from the Filament modal

Print Now button added to active orders

Disabled buttons say why they're disabled

Worker status, storage warnings and tutorial hints reworded

Confirm dialogs now focus the safe option

Money and stats animate when they change

Buttons have press feedback

Idle printers show a breathing LED

Prints glow when nearly done

Vignette

Music pauses when the window loses focus

Soft click sound on buttons

Accordion headers squared off, more padding above content

Settings tabs squared off, palette cleaned up

"All milestones complete" panel no longer pulses and stays dismissed

Lots of small spacing and colour fixes

"Start All" button starts every idle printer in the current room with one click; each printer remembers the last size you printed

Auto-accept stocked orders setting (off by default) auto-fulfills any incoming order you already have stock for

Inventory panel has sort and filament filter controls

Printer cost curve eased off past 30 owned so the late game isn't a wall

Late-game milestone rewards rebalanced

Game keeps ticking when the window is minimised

Worker setup guide no longer hides behind the Workers panel

Milestone, unlock and fired-worker popups now always appear on top of any open menu

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