DDNet 18.1 has been released with the following changes:
- Add tabs for favorite communities, separate country/type filters
- Better map settings input (autocompletion, validation)
- Render loading message/indicator for vote options and rcon commands
- Add flag search in settings
- Add team-lock indicator to HUD
- Use icons for Internet, LAN and Favorites server browser tabs, use star icon for favorite servers
- More efficient HTTP usage
- Add time scale to debug graphs for constant scrolling speed
- Improve Windows logger, add virtual terminal support
- Show extra "Reset Filter" button when no servers match filter
- Ensure client window is maximized and active after restarting
- Random skin improvements
- Improve voting HUD
- Keep console scrolling position during text selection
- Only write files when changed
- Show warnings after client close instead of preventing quitting
- Fix switch screen and blackscreen OpenGL + Window borderless
- Add placeholder country/type for servers without community
- Don't show FPS during demo rendering
- Validate skin names when loading
- Allow background jobs to be aborted
- save_replay improvements
- Pick bg entities map without file extension
- Search most fitting allocation, not first fitting
- Increase WASD pan speed while holding shift
- Add "View" button to tele/switch drop down
- Make "Clean up game tiles" undoable
- Allow finer grid
- Add parallax to layer selector
- Add plus/minus buttons to numeric value selectors
- Fix quads
- Fix FPS drop when editing tiles layer properties
- Make chat command arguments case-insensitive
- Add /tpxy to teleport to specific position
- Fix 0.7 armor being snapped as health
- Small /practice improvements
- Show kill messages also for 0.7 clients
- Add /solo and /deep as practice commands
- Expire team invites on player disconnect
- Respond to vital pings with vital pongs