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Main Sequence Playtest›Events›Playtest Release 9
Game update

Playtest Release 9

Main Sequence Playtest · published 15 months ago · build 18872072

All eventsPlayers around this dateRead on Steam

This release introduces the beginning of the new building and blueprint system, but integration with the survival gameplay is still in a very experimental state. Check out the designer, but expect some issues with progressing in survival.

Rework:

  • Ships and stations have been changed to being made up of a unified set of modules.
  • Added a new designer mode, and ship/station blueprints that can be saved and loaded.
  • Removed drones, ore is now collected using the tractor beam.


Known Issues:

  • Research tree does not match the new building system.
  • Some colliders are not aligned.
  • Ship must be centered on the building grid for proper steering.
  • Remove modules will remove their inventory contents without refund.
  • Piloting HUD does not show reactor(s) fuel levels.
  • Warp drive does not work.


Feature:

  • Reworked world generation. Now, asteroids generate continuously throughout the solar system, with a few higher density points-of-interest that can be viewed in the map.
  • Improved the ship strafing controls. Now, holding sprint (SHIFT) while piloting lets you use WASD to strafe, making maneuvering around asteroids easier.
  • Improved load game menu. Save entries are now sorted by most recent.
  • Expanded the game world to include multiple star systems, viewable in the map.


Balance:

  • Small enemy fighters are now slower and have less health.


Bug Fixes:

  • Fixed an issue with teleporting when walking on or off a station.
  • Fixed the player walking too fast when moving diagonally.
  • Fixed freezing when loading them map
  • Fixed a bug with conveyor rotations.
More from Main Sequence Playtest

Other announcements

All events
Community22 May 2026Playtest Closing on May 27thGreetings Commanders! After many months of working behind the scenes, it is almost time for the next stage of development for Main Sequence. This means that the playtest will be closing on May 27th in preparation for the upcoming demo launch. Thank you for participating in the playtest! The amazing community that has grown around the game is something that I didn’t expect when I started develop…Main Sequence PlaytestGame update22 Dec 2025Playtest Release 18 Patch 1Bug Fixes: · Fixed an issue where loading a game after loading the Arena gamemode would always bring up the arena menu. · Fixed Titanium Plates being listed as a harvestable resource instead of Titanium Ore in the map view. · Ships will no longer try to go to disassembled docks. · Fixed an issue where the player’s rotation would be tilted after boarding a station.In-game event21 Dec 2025Playtest Release 18This updates completely reworks the generation of the solar system, adding a whole new progression path up to producing Quantum Science that will require you to bring resources together from different sectors of the solar system. There are now 3 distinct biomes with each with different resources and abundances, which you can view in the updated solar system map. The Relic enemies have also been…