
Reduced the buildup time on the player kick.
Reduced the speed of sprinting zombies.
Reduced the times zombies “fake” death.
Reduced the projectile speed of the ranged zombie.
Slightly tweaked zombie hold logic.
Slightly nerfed zombie damage overall.
Increased the i-frames of the fast zombie claw attack.
Shooting a downed zombie in the head now kills them instantly.
Headless zombies no longer make vocalized sounds.
Fixed a bug where headless zombies could still make you sick.
Save system now tracks ammo in guns.
Save system now tracks if an item has been picked up.
Save system now tracks dead zombies.
Fixed a bug where the continue button didn’t appear unless you restarted the game.
Fixed intro cutscene playing after loading a save.
Fixed a soft lock where you could climb the benches in the parking area.
Updated the in-game map to be more readable.