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Iron Blight›Events›Iron Blight - Patch 1.02 is Live
Game update

Iron Blight - Patch 1.02 is Live

Iron Blight · published 11 days ago · build 24995308

All eventsPlayers around this dateRead on Steam

Greetings,

Thank you for your continued support and feedback. We have deployed a new patch to address further issues you have reported. Please restart your Steam client to ensure you receive the latest update.


Here are the details of this patch:


Fixed

  • Fixed an issue where previously collected pins would reappear after loading a save.

  • Fixed a zombie navigation issue in the Dormitory near the police car.

  • Fixed an issue where open doors would not load correctly after loading a save.

  • Fixed an issue where custom keybindings were not loaded correctly upon launching the game.

  • Fixed an issue where the 'Toggle Iron Sights' setting would not load correctly.

  • Increased the Korean text atlas size to prevent certain characters from appearing as squares.

  • Added missing localization for a specific map objective.

  • Fixed an issue where Russian announcements displayed English text.

  • Reduced the Headless Mutant's reactivity to player-made sounds.

  • Mutants will now lose interest in the player after a certain period of time.

  • Reduced the base health of the Headless Mutant.

  • Increased the Hardcore difficulty damage multiplier from 0.70 to 0.75.

Possible Fixes

  • Implemented a potential fix for a progression blocker in the Prasnova boat repair section.

  • Implemented a potential fix for the Workshop wire door becoming bugged.

  • Implemented a potential fix preventing certain enemies from killing the player during the boat repair sequence.

  • Implemented a potential fix preventing mutants from killing the player while escaping the Dormitory in the car.

  • Implemented a potential fix for tool icons persisting on the map after use.

  • Re-baked the NPC navmesh to resolve various enemy navigation issues.


We are constantly monitoring your bug reports and actively working on resolving them. Thank you for your patience and for helping us refine the survival experience in Prasnova. Don't forget to count your bullets. -Ronesans Interactive

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