
Added a new NoShadow splash screen when starting the game.
Replaced the main font to make it more distinct from the Cyrillic alphabet.
Updated the layout and font for item descriptions to improve readability.
Reduced the delay before showing item descriptions from 0.25 seconds to 0.125 seconds.
Increased the distance at which container outlines are visible (loot distance remains unchanged).
Improved player vision distance while aiming. Players can now see enemies before being spotted.
Reduced the bleed chance from human projectiles to 33% (was 50%).
Fixed a bug where the quest toolbox would not spawn when loading a save after starting the quest.
Quests are now prioritized on the map when loading a save (order: Main Quest → Side Quests → Others). This helps prevent map marker bugs.
Fixed a bug where bleed effects were reduced incorrectly after exceeding 50 bleed points.
Shotguns now apply a maximum of one bleed effect per shot. Previously, each pellet could cause bleeding.
• Known bug with shotguns applying excessive bleeding.
• Under certain conditions, your money can become negative.
• Dead bodies are not saved in save files.
• Changing visuals in the menu may not update the preview, though they apply correctly in-game.
• The stash shadow is bugged when closed.
• Certain status effects and buffs (e.g. health and stamina regeneration) may not function properly. 💬 Not a supporter yet?
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Every bug report and suggestion brings us closer to the game we’re all building together. Stay safe in the wasteland.
— The Scavland Team ☢️