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Worlds Upon The Wind Demo›Events›Minor Update: v1.1.4
Game update

Minor Update: v1.1.4

Worlds Upon The Wind Demo · published 25 days ago · build 24759537

All eventsPlayers around this dateRead on Steam

I'm working on an update that will add some new content, but since that might be a couple of weeks away, I wanted to get this tiny patch out to fix a few bugs.

As always, all applicable changes are also in the demo.

Quality of Life Improvements

  • Improved event search in the museum and expedition setup to also search choice text, choice requirements, and discovered outcomes.
  • Added an icon to indicate the pinned shard culture in the cultures list.
  • Adjusted the cultures list UI to show the pin/record button at the top.

Bug Fixes

  • Fixed the relics selection UI sometimes appearing empty on some systems when the FPS cap is raised.
  • Fixed predicted events on unique developments sometimes not showing up during the foray.
  • Fixed rivers being invisible on some old Mac systems.
  • Fixed some skill icons having smaller hitboxes than their visual.
  • Fixed glyph search not recognizing "gain" and "lose".
  • Fixed a rare case of shard maps with no forest being generated during the early shrines quest.
  • Fixed New Game not prompting to skip the tutorial if the first save slot is deleted.
  • Fixed Continue still being available in the main menu after deleting all saved slots.
  • Fixed the streamer mode toggle not resetting when resetting the audio settings.
  • Fixed a few typos.
More from Worlds Upon The Wind Demo

Other announcements

All events
Game update31 Aug 2026Minor Update: v1.2.1This update reworks some relics to better fit the haunting changes introduced in v1.2, adds a little more content, adjusts some balance, and fixes a number of uncommon bugs. New Content · Added a new event, the Sunken Fortress. · Added a new relic, the Muddy Print. · Added a new haunting which triggers when the draw stack is reshuffled. · Reworked 6 relics with new effects: · Archivist Seal: ·…Game update27 Aug 2026Hotfix: Toning down convergence hauntingsThe 1.2 update introduced convergence hauntings that could really get out of hand and end up with minutes-long turn resolutions in later phases. This hotfix tames these to make them a little more sane. Thanks to everyone who gave feedback on this issue! The severity of it deserved far harsher terms than you folks used. · Limited the maximum number of convergence hauntings to twice the phase num…In-game event26 Aug 2026Major Update: v1.2This update focuses on hauntings, adjusting how they scale to reward more careful play during longer expeditions, as well as adding them to convergences from phase 3 onward. It also includes new content, balance adjustments, quality of life improvements, and bug fixes. As usual, all applicable changes are also in the demo. Haunting Changes First off, hauntings will now start appearing during co…