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Another Black Hole Incremental Demo›Events›UPDATE 0.35 — YOUR KEYS, YOUR SOUND, YOUR SPAGHETTI
In-game event

UPDATE 0.35 — YOUR KEYS, YOUR SOUND, YOUR SPAGHETTI

Another Black Hole Incremental Demo · published 22 days ago

All eventsPlayers around this dateRead on Steam

UPDATE 0.35 — YOUR KEYS, YOUR SOUND, YOUR SPAGHETTI

This one is almost entirely built from your feedback and crash reports.

Rebind everything, hear everything, and watch your black hole actually eat.

SPAGHETTIFICATION

The headline feature. Prey now visibly stretches toward your event horizon

as you strip it — and the distortion tracks your actual progress. A fresh

planet barely flexes; at ninety percent eaten it's pulled into a smear

right before it collapses. Bodies shrink readably from the very first

bites, every fragment and dust mote you ingest tears a glowing filament

into the horizon at its true entry angle, and matter spiraling in

elongates the closer it falls. Finishing a body fires a filament burst and

a deep swallow sound. Your black hole finally eats like a black hole.

CONTROLS — YOURS NOW

Full key rebinding. Settings > VIEW CONTROLS is now the place: click any

binding, press the new key or controller input, done. Keyboard and

controller bindings are separate, conflicts are handled honestly, and RESET

CONTROLS TO DEFAULT brings everything back instantly. Want dash on Shift or

Space? It's your call now.

Controller polish: Right Trigger now confirms in menus, the tree's cursor

draws on top of everything (it used to hide behind buttons), and the tree

hint now tells you the Right Stick is a free cursor — much comfier than the

D-pad for picking upgrades.

Mouse steering fixed up close: the black hole now eases onto your cursor

instead of overshooting and orbiting it.

THE SOUND UPDATE

Every ability now has its own sound — including Tidal Pulse, which was

genuinely silent before. New audio for the Gravity Well cast, Horizon

Drift, Stasis Anchor, and a satisfying deep swallow sound every time you

finish a body.

Two brand-new reward sounds: completing a tier objective now sounds like

space itself exhaling, and warping is a proper stargate moment — the impact

lands exactly as the new galaxy appears.

NO MORE MISSING THE WARP

When a tier objective is complete, a big gold WARP READY button now pulses

at the bottom-center of your screen — clickable, with its own sound. No

more finishing a tier and not realizing you can move on.

FIXES YOU ASKED FOR

- Fixed a crash when confirming Save & Quit or Restart with the keyboard

  after opening the popup with the mouse. Popups are fully keyboard/

  controller navigable now.

- Pinning an upgrade no longer hides what you're hovering — no more

  accidental purchases.

- Upgrade hover cards are shorter and clearer; the full lore lives on the

  pinned card. Locked upgrades show live progress. The mysterious "???"

  nodes now say what they are: full-game content you can wishlist for.

- Tutorials now teach the ability you actually bought.

- Death screen decluttered: cleaner header, four stat cards instead of

  eight duplicates, consistent naming.

- Fixed the pause button overlapping the objective card, and scrollbars

  overlapping text in Stats, Settings, and Controls.

- Hitting a new growth stage fires a shockwave, and the accretion disk

  burns hotter while you're feeding.

As always: found something broken or missing? Tell us —

this whole update came from players doing exactly that.

— Sorin

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Community1 Sep 2026STEAM DECK NOTES — HOW THE DEMO PLAYS ON DECKSTEAM DECK NOTES — HOW THE DEMO PLAYS ON DECK WHAT WORKS OUT OF THE BOX - Full controller support. Every action — steering, targeting, all five abilities, warp, pause, collapse — is on the pad with proper button glyphs, and every binding can be changed in Settings -> VIEW CONTROLS. Keyboard and mouse are never required. - Deck-aware first launch. The game detects the Deck and starts in fullscre…In-game event29 Aug 2026UPDATE 0.41 — ROUTES, MISSIONS, AND A DAILY ANOMALYUPDATE 0.41 — ROUTES, MISSIONS, AND A DAILY ANOMALY The biggest demo update since launch — five features and a screen-wide cleanup, all built from your feedback: CHOOSE YOUR ROUTE - Warping to a new system now presents THREE ROUTES — Feeding Grounds, Rival Territory, Storm-Scoured Expanse, Elite Objective, the Still Route. Each names its risk and its reward before you commit. - Your choice is p…Another Black Hole IncGame update20 Aug 2026UPDATE 0.35.7 — SPHERES, STEAM OVERLAY, AND A DISCORDUPDATE 0.35.7 — SPHERES, STEAM OVERLAY, AND A DISCORD Three quick patches rolled into one update, all from your feedback: VISUALS - Fixed the "spinning sticker" effect: hovering dead-center on a body made it whip around like a flat cutout. The tidal pull now turns smoothly and eases off when you sit right on top of your prey. - Bodies look round now: moons, planets, gas giants and asteroids get…