- Added 6 types of fragments (Laser Magic and Area Magic obtainable in Dungeon 1)
- Increased item drop amount upon boss defeat
- Set guaranteed and random slots for certain item types in boss defeat item drops
- Adjusted enemy spawn count in Dungeon 1
- Replaced some enemy models
- Adjusted some enemy AI
- Adjusted experience points gained from enemies
- Fixed an issue where text overflowed from the status description popup panel
- Added a test-firing effect to the pedestal at the home base's respawn point that increases casting speed and similar stats
- Added a tutorial message to the pedestal at the home base's respawn point
- Adjusted the display position of fragment details on the magic construction screen