- Changed so that a weapon's element increases the magic attack power of that element
- Added cooldown reduction to weapon parameters
- Changed the parameters of some weapons
- Eased the heal interval penalty on some armor and accessories
- Adjusted the durability of the Dungeon 1 boss
- Added a new item version filter (Alpha_0.1.96)
- Changed the layout of the equipment screen and the display format of the item list
- Adjusted the layout of the Obtainable Items screen
- Enabled screen-switching shortcuts even while the Obtainable Items screen is open
- Added tutorial messages displayed in 3D space at the base
- Improved scrolling of the item list and similar lists when using a controller
- Fixed some wording for the random effects of potions
- Partially adjusted the lighting and shadows in outdoor dungeons
- Partially adjusted the number of enemies that appear and their parameters during multiplayer
- Adjusted the player's defense parameters
- Adjusted the attack power parameters of some enemies
- Added more terrain patterns to Dungeon 1
- Fixed an issue where some curse effects were not applied correctly
- Changed the effects of some artifacts
- Fixed the descriptions of some artifacts that had become outdated due to the changes to defense-related formulas
- Fixed an issue where level and experience were reset when resuming from a mid-run save
- Fixed an issue where the number of potion uses became 0 when resuming from a mid-run save
- Fixed an issue where Scars were not healed on moving between floors when resuming from a mid-run save
- Fixed an issue where the base was displayed for a moment when resuming from a mid-run save
- Fixed an issue where potion cooldowns were sometimes not reset when resuming from a mid-run save
- Fixed an issue where controls could stop responding after returning to the title screen in some environments
- Fixed the behavior of minimap markers
- Fixed an issue where some keybinds could not be assigned on some controllers
- Fixed an issue where the last 1 point of Scars was sometimes not healed when moving between floors