Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
All Quiet in the TrenchesEventsDev Diary #026 - New Soldiers & Brücke-Museum
Community

Dev Diary #026 - New Soldiers & Brücke-Museum

All Quiet in the Trenches · published 12 Oct 2025, 15:44 UTC

All eventsPlayers around this dateRead on Steam

Two new soldiers will be added to the game in the upcoming update 0.10:

Georg Ackermann

As the son of a foreman, Ackermann also found work in the steelworks and has since earned himself a position as a boiler operator. He comes from Kassel, is married, and his young son had just turned one when he was called up. Ackermann will struggle to fit into the new structures at the front and to not being able to support his family from there as much as he would like.

Jan Fleckner

Fleckner comes from a rather impoverished middle-class background. His mother had saved every penny from an early age to enable her son to study architecture in Dresden. There he meets the Brücke group of artists and discovers a completely different, freer way of life. When Fleckner joins your troupe, he has already had some difficult experiences at the front. Accordingly, his renewed conscription affects him particularly deeply.

Support from the Brücke-Museum

In designing Fleckner, we received a great deal of support from the Brücke-Museum in Berlin, and we would like to express our sincere thanks to our contacts Johannes Berger and Isabel Fischer for their invaluable assistance. Above all, they helped us to understand the impact of the First World War on German artists, especially those from the Brücke group and their circle, and how they experienced the war and processed it in their art. They also provided us with the following three images to use as loading screens in the game and helped us to contextualise them in relation to the First World War:

We are very excited to hear about your experiences with the two new soldiers after the release of our upcoming update 0.10.

More from All Quiet in the Trenches

Other announcements

All events
Game update8 Sep 2026Small Patch 0.13.1Patchnotes Balancing · Added a requirement for the Storyteller skill that the soldier must have been in the troop for at least 3 months Bugfixes · Fixed potential error in lieutenant feedback after battle · Possible hotfix for an error when lootingMajor update7 Sep 2026Road to End of War Update 0.13 – now live!Update 0.13 for the Road to End of War is now live! The key features of this update are: · New skills, stories and improvements · Seasonal clothing and uniform variations · Preliminary version of the final year of the war for testing purposes Important note: Save files from earlier versions are no longer compatible. If you wish to complete an existing playthrough, you can switch back to the pre…Community21 Aug 2026Dev Diary #036 – Uniforms & Seasonal ClothingHello everyone, Over the past month, we’ve been working on several projects simultaneously. Alongside new diary entries, we’ve also started developing a major new feature for the Trench phase. However, as this feature requires a bit more time, we expect to be able to release it in one of the updates after the next one. There have also been some developments on the visual front: In response to n…