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Kings of HellEventsKings of Hell Early Access v1.6 Update!
Game update

Kings of Hell Early Access v1.6 Update!

Kings of Hell · published 27 Dec 2025, 21:25 UTC

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Hello again everyone, I hope you all had a great Christmas (I did!)

Not a lot in this current update, but a few things I wanted to push out just before I start adding Chapter 5 to the games files. Here is a list of changes down below!:

  • There was a glitch where certain hitboxes that would disable after you connect the attack were lingering if you used those same attacks while entering a door. This has been fixed!

  • Fixed some projectiles Clipping Gremile when he performs his jumping shoot attack. The current one's fixed are Boss Asmodeuses Spear Throw and Floor Spikes, Seth's Shadow Gun Bullets, Morax's Knee Canon and Invidia's Lutin Scythe Toss. I will be on the look out for more of these, but if anyone else notices, give me a heads up!

  • Raised the ceiling of Stolas's boss arena as it was affecting Agares grab where he would grab him, then send him under the map. Thankfully there is code in place to spawn bosses in their arena if they clip out, but this has been adjusted so its a more smoother looking experience when fighting Stolas as Agares!

  • Made it so Wall Splatting enemies up against the wall procs at higher frame rates. Before it was causing the crater effect without the wall splat at 120 FPS!

  • Adjusted Lutins B+C,B attack so that he can wall splat the enemies even when he and the enemy are up against the wall!

  • Correctly fixed a spelling mistake for one of the artists names in the credits. In this instance, it was "CheschireBacon" when it should of been "ChesschireBacon". This has been remedied!

And that is all for now. If I don't see post before the New Years, I wanna wish you all a happy New Year to Boot!

I will see you all again in 2026!

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