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Kings of HellEventsKings of Hell Early Access v1.2 Update!
Game update

Kings of Hell Early Access v1.2 Update!

Kings of Hell · published 1 Dec 2025, 21:03 UTC

All eventsPlayers around this dateRead on Steam

Hey there, Octii here again, got some more bug fixes done!

Read about the changes here below!

  • Made it so Agares Lasso Attack now works on the Following Bosses Correctly: Furcas, Stolas, Baphomet, Beleth, Phenex and Paimon. Before it was launching them the wrong way!

  • Accidentally didn't smooth out Asmodeuses face when he's pucker talking in cutscene, which caused lines to appear on the edges of his face. This has been fixed out and smoothed out!

  • Made it so when in Episode 07 when you enter a boss room during the Quiz Section, it Teleports all the players to said location.

  • Fixed a glitch where projectiles such as Frost of Cocytus would hit the Paimon Boss MULTIPLE TIMES which would do a ton of Guard Damage. I have implemented a system now where the projectile disables its collision after hitting characters with certain flags, such as the Paimon Boss.

  • Paimon and Baphomet's player animations were not updating off screen, so when they defeated bosses, during certain cutscenes their grab sounds would continue. This has been fixed!

  • When Fighting Jr solo in multiplayer, when he is performing his QTE attack sometimes the player will fall out of the attack. I have now made it so if that desynch happens, it will synch the QTE'd player back to current point in Jr's QTE attack.

  • Certain projectiles were ignoring the "IsInvincible" flag of enemies, which would cause oddities such as breaking Splits guard bar when they both perform their duo spin attack. When this happened, Jr would fly out. This has now been remedied!

  • Much like how Enfer gains extra combo multiplier points based on how high he pile drives enemies with his grab, Enfer also now gains combo multiplier points the longer he spins the enemies with his enemy spin grab!

  • I have made it so the mouse is now hidden in the main menu. This is from very old builds where you could press buttons with the mouse, which is now since redundant!

  • Fixed a glitch where Furcas could drag Astaroth out of the arena with a Chakram when thrown at him and breaks his guarding doing his invisible air spin attack.

  • Fixed a Glitch where you could skip cutscene during Morax + Molochs defeat cutscene (this is suppose to be unskippable), which would break the following sequence.

  • Improved the dust cloud during the cutscene after you Defeat Stolas in Episode 05 so it doesn't clip into itself!

The next update I will be focusing on multiplayer oddities, spelling error corrections and trying to remedy the issue with Vsynch + Moniter Refresh Rate!

If there is any bugs that you have found and would like to bring to my attention, remember you can always get in touch with me in my discord or using the steam forums!

Thank you all again for continuing to enjoy Kings of Hell and for all the input. I will see you all again very soon!

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