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Landonia›Events›Key Rebinds, Improved UI/QoL
Major update

Key Rebinds, Improved UI/QoL

Landonia · published 9 months ago · build 20944562

All eventsPlayers around this dateRead on Steam

QoL and Gameplay Improvements

-Key Rebind implemented

-Continuous Mode improved -- now shows Party Member Commands when not controlled by the player, and group-attack is simplified to one key

-Turn-Based mode improved -- made smoother transitions between character turns, to allow for strategic battles when using a party of more than 1 player character

-Character Creation screen improved -- now shows Race EXP adjustments, and more clear descriptions about each race's benefits.

-Numerous minor bugs addressed

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Other announcements

All events
In-game event23 Aug 2026Sounds and other updatesGraphics/Sound -Multi-hits with melee now play sounds multiple times to match the combat Gameplay and QoL -default last target will be the next character’s default target in turn-based mode -fixed bug that resulted in continuously zig-zagging movements of the prior player character during turn-based mode. Characters will stay in their spot when their turn ends -Increased HP of Imperial Steed (r…Major update13 Aug 2026Many UpdatesThanks to whomever is playing the game and giving it a chance. I've made many changes with this update but haven't fully tested it so bugs may exist. I will continue to squash those if I encounter any. Any feedback appreciated as usual. Gameplay -Poison now has a Stamina (SP) DoT as well as its prior HP DoT -Frost now affects Init (AP regen) as well as its prior reduction of Move Speed -Engulf…In-game event2 Aug 2026Several UpdatesBugs -Fixed bug that resulted in Friendly Fire on NPCs that player intended to talk to Gameplay/QoL -"Southern Hills" area revamped, to appear more clear than prior with regards to navigation and overall aesthetics -Minor changes to "Kettorek Forest" area to help make some locations to avoid early-on more clear -Eating Food in inventory screen made clearer when manually done, auto-eat for whole…