
Graphics/Sound
-Multi-hits with melee now play sounds multiple times to match the combat
Gameplay and QoL
-default last target will be the next character’s default target in turn-based mode
-fixed bug that resulted in continuously zig-zagging movements of the prior player character during turn-based mode. Characters will stay in their spot when their turn ends
-Increased HP of Imperial Steed (rideable horse) to 100 to prevent horse from dying too quickly
-Sound effects improved for ‘Magic Missiles’ and ‘Whirlwind’
Fixed Bugs
-Fixed bug where dismount horse message appears when it’s not even your horse.
-Fixed spawn locations in Southern Hills zone