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Tlatoani: Aztec Cities›Events›1.6.3c and 1.6.d updates (also, FAQ for new players)
Game update

1.6.3c and 1.6.d updates (also, FAQ for new players)

Tlatoani: Aztec Cities · published 5 months ago

All eventsPlayers around this dateRead on Steam

For all new players: An FAQ covering common issues should be here. The current patch should have some adjustments to in-game reminders, tutorial-text and mission-options to reduce risk of confusion going forward. https://steamcommunity.com/app/3161270/discussions/0/802344362587508915/Also, just to summarise the various post-V1 tweaks and fixes that might warrant mentioning: * Minor adjustments to Tepetzinco and Cuauhmixtitlan mission-maps
* Made docks and war-canoe wharfs only placeable next to the map's main body of water
* Made text-hyperlinks less finicky
* Disabled posture and levy-terms in negotiations to avoid confusion/abuse for now
* Suppressed advisor-warnings about tribute and levies early in the year
* Some re-balancing of factors influencing city mood
* Added building-priority tool to build-options UI
* Made raze, delay and urgent-build flags mutually exclusive
* Slight adjustments to wording of tutorials and other missions to improve clarity
* Disabled festivals during empty days
* Assorted fixes for captives-and-sacrifices-related behaviours and temple UI
* Adjustments for related goal-checks in Coatitlan mission
* Fix for buildings with space-margins leaving footprints after removal
* Modified starter-city layout for 3rd tutorial
* Adjusted trade and resource parameters for Cuauhmixtitlan missions
* Disabled victory music playing after continuing missions
* Added user-setting for whether to display hover-info for terrain-elements
* Added blood-FX for temple monuments, slight cleanup to palace of texcotzinco
* Other minor tweaks and fixesThanks for your patience, and hope to see you in-game

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