Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Beneath The Six›Events›Patch Notes - v0.8.2
In-game event

Patch Notes - v0.8.2

Beneath The Six · published 9 months ago · build 20969909

All eventsPlayers around this dateRead on Steam

Hey everyone!

We’ve put out an update that focuses on fixing stability related issues and improving on the feel of the game generally - we’ve got another large update coming soon that will be more content heavy so keep you eyes peeled

✨ New Features & Improvements

We've polished several aspects of the game and added new layers of customization:

  • Dynamic music system: Now battle music kicks in when combat loop is joined, the tracks intensity ramps up when damage is taken, and dies back down again when combat is over.

  • More music added to both the Overworld and Dungeon playlists.

  • Abominations can now be killed.

  • New potions added:

    • Potion of Frost Foot : Makes your footsteps freeze the tiles they walk on for 1 turns.

    • Potion of Precision : Increases your critical hit chance by 50% for 4 turns.

  • Enemy spawn rates in treasure hunt quests have been reduced

  • Character Creation Refinement: We've renamed 'Body Types,' 'Face Shapes,' and 'Hair Style' for greater clarity

🐛 Bug Fixes

A number of issues have been fixed to ensure smoother gameplay overall:

  • Downed Player Teleport: Fixed an issue where using 'Teleport Other' on a downed player could incorrectly swap them and leave them in a partially revived/downed state.

  • Plant Flower Skill Fix: The Plant Flower skill now correctly only spawns flower beasts and no longer plants traps, resolving an issue where the flower traps could bug out the combat loop system and keep it active.

  • Volcanic Blast Exploit Closed: Volcanic Blast now correctly triggers turn loops to expand, preventing an exploit where the skill could be used infinitely outside of the combat loop.

  • Gauntlet Room Escape: Enemies can no longer escape the room when doors are locked in the Gauntlet, specifically addressing issues with Spiders leaping over walls.

  • Smoke Bomb Invisibility: Fixed a bug where the heavy goblin enemy could still target and use a skill on the player even after the player used a Smoke Bomb.

  • Targeting UI Clarity: Enemy targeting icons and AP UI reduction will no longer display when casting multi-stage spells for better visual clarity.

  • Arcane Pillar & Meathook Interaction: Enemies caught in an Arcane Pillar are now immune to Meathook, as intended.

  • Summoner Ghoul Placement: Minions for the Summoner Ghoul will now correctly spawn within the displayed grid boundaries.

  • Music Transition: Resolved an issue where the game music did not properly change back to the Overworld theme after completing a quest in singleplayer (some issues remain in multiplayer)

  • Abomination Blast: The blast radius for Abominations has been reduced from 4 to 3, and we've ensured that the blast will no longer penetrate through solid objects.

  • Multiplayer Health Discrepancy: Addressed a bug causing health value discrepancies when a player is revived in multiplayer (1HP on their screen, 0HP on others').

  • The 'Mimicking' effect will no longer apply to Illusions, preventing further related issues.

  • Champion Boss Rewards: Removed specific Status Effect Potions from the rewards dropped by defeating Champion Bosses.

Crashes and softlock related issues:

  • Startup Crash: Fixed a rare crash occurring during local player creation related to the Steam Client.

  • Arcane Pillar Softlock: Targeting a friendly player with Arcane Pillar outside of combat will no longer result in a softlock where the player cannot move or end their turn.

  • Illusion Softlock: Resolved an issue that could lead to a softlock related to conjured illusions.

If you experience any issues like the ones listed above, please feel free to reach out to us over on discord! Thank you for your feedback so far, it helps us catch these sort of issues earlier :)

We hope these changes make your adventures more stable and enjoyable!

More from Beneath The Six

Other announcements

All events
In-game event10 Feb 2026Update v1.0.1Update v1.0.1 Hello everyone! Since we put out update v1.0.0 last week, we’ve been steadily improving the game and fixing bugs reported by users. (Big shout out to FoolWhip - our discord warrior 💪 ) Patch notes: New Features & Improvements ✨ · Now item hover-overs also show the total amount you have banked in Overworld · Improvements to animation idle states when in/out of combat · Added Hover…Major update28 Jan 2026Major Update v.1.0.0Major Update v1.0.0 Hey everyone! We've been working hard to get this build out, it's a big one! We've fundamentally changed the progression flow of the game and now reward you for your efforts in the Arena - to name a couple. Patch Notes ✨ New Features & Major Changes · New NPCs: Introduction of three new non-player characters to the Overworld (Hurken the fighter, F'Leena the mage and Eremus t…In-game event6 Nov 2025Patch Notes - v0.8.1Hey everyone! We're back with another patch focused on squashing bugs, improving quality-of-life, and smoothing out some of the biggest issues you've reported. We've been digging deep into your feedback to fix everything from game-breaking combat bugs to annoying visual glitches. Thank you for your continued support and for helping us track these down! Patch Notes: Improvements & Quality of Lif…