
Whilst I’ve been hard at work finishing the full game, many of those improvements have made their way into the demo, so it was time for an update!
20 New Star Map Encounters
Fresh choices and outcomes to discover... and these are just the ones added to the demo!
More enemies per station
I want Dread Protocol to feel punishing. By upping the number of enemies you face per station, the action and intensity stay high.
New Grading System
Get scored at the end of each stage and see how well you performed. Score is heavily tied to combos and kills, you'll need to chain frags together to get S Tier.
Fight Friendlies at the Homebase
“Are you ok chief? Why you lookin’ at me like that?”
Run cut short? Why not take it out on your comrades? More Destructibles
Even more walls, crates, and cover objects can now be blown apart.
+ lots of quality of life improvements