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The Last Plague: Blight›Events›Update v0.12.3
In-game event

Update v0.12.3

The Last Plague: Blight · published 6 months ago · build 22423819

All eventsPlayers around this dateRead on Steam

Got another set of improvements and fixes for everyone in this next update! Things are starting to look pretty solid with the v.0.12.x updates, work is now geared mostly towards planning out the full 1.0 release path and working on that. Expect a more detailed post about it soon!

Improvements:

  • Allowed bow to be stored in belt slots with new left-handed equip animation

  • Allowed small backpack (seen on NPCs) to be placeable like other backpacks

  • Added custom game option to change chance of NPC camps being hostile (default 33%)

  • Added better quiver model

Fixes:

  • Fixed wooden shield and reinforced wooden shield infinitely falling through ground when dropped

  • Fixed sole plate/lumber post connection logic not correctly registering all relevant sole plates in certain cases. After the previous update to strengthen these connections, there would be cases where destroying a sole plate would cause a post to fall even though there were other sole plates visually connected

  • Fixed some interactions not starting via the UI due to incorrect range checks - interactions like harvesting animals, igniting the fire pit, etc.

  • Fixed belt slot quick equip not working when bow is held (due to logic missing for offhand slot auto-equip)

  • Fixed NPC camps generating in swamps

  • Fixed new joining player tutorial tasks not properly set if joining while the host player is still customizing their character

  • Fixed a few uncaught errors around interaction handling that could lower performance

More from The Last Plague: Blight

Other announcements

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Game update3 Aug 2026Update v0.12.7Got a few small fixes for everyone. Thanks for the great feedback as always! Fixes: · Fixed some missing text in a few areas in the UI with the Simplified Chinese localization, such as the headers for each crafting recipe in the recipe list · Fixed NPCs still taking too many player items Improvements · Improved NPC pathfinding to avoid felled trees · Improved look of long distance LOD version o…In-game event25 Jul 2026Update v0.12.6 - Simplified Chinese, Performance & GraphicsHey everyone, I was planning to push out a small update to get Simplified Chinese localization out but decided to include some performance and graphical enhancements that I've been working on for the 1.0 release as well. Ended up being a pretty big update with a bunch of improvements that hopefully improve the experience for everyone. Overall performance and frame rate should be a bit higher. H…In-game event30 May 2026Update v0.12.5Got a whole bunch of bug fixes and improvements in this patch after collecting reports over the last while. Also did a bit of performance optimization and networking improvements that touch many parts of the game logic, let me know if you see something weird! Fixes · Fixed corrupt data on objects breaking the game load process. Instead the object will attempt to be repaired and removed if repai…