In-game event

DDNet 19.8 released

DDNet · published · build 22310745

DDNet 19.8 has been released with the following changes:

  • Predict envelopes
  • Predict all sounds and particles
  • Show centiseconds in scoreboard and HUD
  • Sample loop point support (Opus)
  • Add real HSL values to color scrollbars
  • Hook line tip
  • Add scoreboard popup with map info
  • Show friends regardless of filter in server browser
  • Render current number of players in community filter, sort by player count
  • Update unpredicted shadow, add alpha and customization
  • Demo menu mouse seek improvements
  • Replace line breaks with spaces when pasting multiple lines in chat
  • Improve user experience when joining Tutorial server
  • Use racefinish message to stop demo/ghost recording
  • Update map best time if a player joins with a better time
  • Make descriptions of refresh rate settings more clear
  • Fix unlimited zoom crashing when zooming out really far
  • Fix changing spectator in demo player when paused
  • Fix dead players being duplicated
  • Fix prediction with collision tunes
  • Fix prediction when player has no current weapon
  • Stop forcing predicted events onto older DDrace servers
  • Prevent game from being unpaused during gameover
  • Fix scrollbar behavior when combining multiple flags
  • Add easter mapres from teeworlds
  • Fix editor map not being saved if editor is quit before job is done
  • Fix editor can't find tele out
  • Add quick action to show help, fix holding down F1 key
  • Fix "Collapse all" button collapsing empty groups
  • Add error message when launching local server
  • Fix redo of envelope edit actions
  • Fix BrushDraw for tile layers
  • Add rcon/practice command setswitch
  • Make cmdlist list only commands without practice flag
  • Split system.cpp/h into smaller modules
  • Improve Emscripten support and error handling
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