
- Added a Fortress location (as an endgame objective), it is invulnerable until the Escalation is filled out.
- Tweaked the escalation meter requirements to match the amount of content on the map (for demo).
- Added objective UI when inside of locations + other ui tweaks
- Made AI firing more consistent, rifles will have actual full auto bursts.
- "Metal Scraps" renamed to "Scraps"