You can now hold down a movement direction to continuously move in that direction. You can also turn or sidestep without interrupting your movement. This also works for the on-screen movement buttons.
Added a preview of key skills to aspect descriptions during character creation.
Condensed, revised, or removed some text events in the subway for better pacing.
Replaced the bronze glaive in the subway with a second leather whip. This should be more useful for most parties who want more ranged weapons than they start with.
Fixed analog noise causing duplicate button input on some devices.
Fixed input only respecting the first controller in some circumstances.
Fixed the movement buttons appearing over Crowe's dialogue menu after closing the shop menu.
The menu prompt is now less sensitive to analog noise.
Improved the art and animation for the movement buttons.