
Fixed an issue with analog input getting stuck in a repeating state for both menus and field movement. Some input edge cases may behave slightly differently than before.
For boss enemies only, the diminishing returns from hostile turn manipulation will no longer reset after each turn. This primarily impacts Cresting Wave.
Fixed Gliding Prow displaying the wrong Defense bonus (the correct value is +20).
Added a line to the weapon types manual page explaining the range descriptor (S/M/L).