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Generationship Playtest›Events›Changes from 0.98.0 to 0.98.3
Game update

Changes from 0.98.0 to 0.98.3

Generationship Playtest · published 13 Mar 2025, 06:49 UTC · build 17704620

All eventsPlayers around this dateRead on Steam

Changes from 0.98.0 to 0.98.3


Fixes

  • caching: Fixed problem with broken cache files. Destroy the old caches to recreate them. ¹
  • errors: Fixed error spam and wrong visualized paths when persons are on a mission ¹
  • exception: Fixed nullpointer on first start
  • i18n: Fixed missing speech and outdated text in a tutorial
  • o2mask: Persons put o2 mask back on high co2 levels
  • overlay: Fixed flickering Path Position when selecting a person at idle inspecial situations
  • overlay: Fixed errors in Path Overlays regarding to persons ¹
  • simulation: Fixed persons did not get instant unconcious when a o2 or co2 limit has been reached ²
  • ui: Show Type of Improvement in the MainMenu instead of the headline
  • ui: Fixedt clickthrough of thought bubble
  • warnings: Fixed some Warnings related to Json Conversions


Added

  • feedback: Added tutorial, gametime and fire feedback
  • feedback: Created basics for dynamic Feedback System
  • i18n: Added Copy to clipboard button to Headline in Translator Tool
  • person: Added temporary ItemSlots for the O2 Mask when the air gets too bad
  • simulation: Added random delay from bad air to fait, so persons have time go grab o2 masks
  • ui: Added Help Marker for Use once input resources
  • ui: Make the new temporary slots visible in the UI


Improved

  • overlay: Only show the last position, when there is a path (so not when person reaached a target)
  • problems: Dont show bad air problem, when person have a o2 Mask on
  • ui: More space for Popups to prevent overlap the Close button with the style
  • ui: Make O2Mask not selectable (due to its automaticaly added when needed)
  • ui: Updated UseService Icon to be better differenciate between heal and use service ¹
  • unity: Updated to new Unity Version


Balancing

  • crafting: Reduced Plastic crafting at Chemistry workbench to 1box per day ¹

Thanks to silverstone¹, szenario² for ideas, reports, suggestions or contribution.

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