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Desktop Mascot Engine›Events›The Late Halloween Update (v11.19.2018)
Community

The Late Halloween Update (v11.19.2018)

Desktop Mascot Engine · published 8 years ago

All eventsPlayers around this dateRead on Steam

Howdy folks. This large content update was supposed to be released during Halloween, but was delayed more and more due to small little things we kept adding and felt to release it as one big update.

This change log includes changes from our recent update released on 8th November 2018 too (which was a partial update of v11.19.2018)

New Characters


==================
We have added 2 new 3D characters (Mana Witch and Akasha Succubus), along with quite a lot of user submissions in 2D Workshop.

2D Character Engine


======================
Long awaited 2D characters can now be used from the Workshop. Just subscribe to a 2D character in workshop and you can start using it in DME as soon as it finishes downloading (in steam).

New Redesigned UI/Menu


=========================
Some might have noticed this already, but the old clunky Menu is gone. Instead, now we have a much more minimalist and simpler Menu UI, accessible by clicking the little DME icon/button on bottom right of your screen.

We will be adding more and more settings and options to configure and customize DME.

Take Screenshots


=========================
The nature of our program earlier did not let us make use of Steam's Screenshot feature and as such, our users could not share screenshots directly to the Steam Community.
With this update, we have created our own Screenshot pipeline and users can capture, save and share screenshots to Steam (or else where) by using the F12 key (DME must be in focus, just left click the chara or menu once)

Full Changelog


=========================
-Added new characters - Mana (Witch) and Akasha (Succubus)
-2D Character Engine, cross compatible with shimeji charas/animations
-Redesigned and new Menu UI
-SteamWorkshop2D Sync, copies all subscribed and downloaded workshop items from Steam Directory to local Directory
-New Settings system, should save and persist changed settings
-Fixed random crashing and minimizing when running DME
-Fixed Transparency bug
-Spawn last used character by default, if not available, random it
-Root motion now uses settings value when spawning new character
-Change MenuToggle button color automatically on hover
-Menu renders above mascots
-Changed Workshop Tool to use 70% screen resolution
-Added 2D character size/scale change using mouse scroll when hovering
-Added Menu Toggle button size change using mouse scroll when hovering
-Added 2D character sprite flip using right click when hovering

-Added detection for running processes and to detect if any other Steam game or particular application is running (VLC) to allow for auto disable/hide DME **
-Right Click Menu Button to hide/show mascots (both 2D/3D)
-Improved Textures for Akasuki/Akane and Akasha/Hara
-Added Character2D card to download more characters in 2d chara selection
-Replaced MenuToggle icon image with glass area filled to allow better clickability
-MenuToggle can be mouse-dragged
-Added TakeScreenshot functionality and to upload to Steam Library (F12 key)
-Other QOL changes and smaller problems reported past few months

** Right now, we have added functionality to detect other running Steam Games and Apps, but are not auto-disabling or hiding mascots (yet). We are still testing this feature and hope to complete it and add it by next update. We are also trying to allow a custom selection/list by user to choose programs/games which should be detected to hide/disable DME to preserve resources (while gaming or watching movie, etc.)

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